The crowdfunding agency that builds backers before campaigns

Most crowdfunding campaigns die in week one because the audience shows up after the page does. We work the other side: 90 days before launch we build 1,000+ pre-qualified backers, then activate them in waves so the campaign funds on day one. Works on Kickstarter, Indiegogo and Gamefound.

Why most crowdfunding campaigns underperform their pitch deck.

The pitch deck says "$250k campaign, here's our category benchmark." The launch hits $42k. The gap isn't the product or the page — it's that the campaign launched without an audience and tried to recruit one in real time. Cold traffic to a brand-new campaign converts at 1–2%, which is not enough to compound.

Four reasons creators use MVA before they pick a platform.

How we take a crowdfunding campaign from idea to funded on day one.

Concrete deliverables. No retainers without artifacts.

Frequently asked questions

Kickstarter, Indiegogo or Gamefound — which one is right for us?

Hardware, design and consumer products: usually Kickstarter (largest audience, strongest algorithm). Tabletop, board games and tabletop RPGs: increasingly Gamefound (lower fees, category focus, late-pledge tooling). Indiegogo: best for flexible funding, post-Kickstarter continuation, and categories Kickstarter restricts. We pick during the Discover phase based on your…

How is this different from a PR or video production agency?

PR pitches press; video studios make the campaign film. Both valuable, neither builds the audience the algorithm needs. We build the demand side. We're commonly hired alongside a video studio and a PR firm — three vendors, three jobs.

What does it cost?

Fixed $1,500/month (PLN equivalent for Polish creators). No revenue share, no success fee. Ad budget is separate — typical campaigns spend $3k–$15k on paid traffic over 90 days.

Ready for a crowdfunding campaign that funds before day one ends

Book a free 30-minute strategy call